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KEMPS Usability Test Results

This version was saved 9 years, 1 month ago View current version     Page history
Saved by Tre'Lon Hunt
on February 26, 2015 at 2:59:06 pm
 

How to Play KEMPS Usability Test Memo 

 

Introduction

 

I performed a usability test on my WikiHow article, How to play KEMPS. The research that I collected is significant to readers and the editors of my WikiHow article. I tested four college students in my class, all young adults, which is the most likely group to play the game. The data I collected exposes the strengths and weakness of my article, such as the understandability and lack of illustrations of examples. I will use these results to edit my article specifically by adding a couple graphics and making it more consice for readers. These results will help me edit my article and bring it closer to ideal WikiHow standards for coauthor and readers.

 

Objectives

 

The goal of my usability test was to expose the flaws and strong sections of my WikiHow article, How to Play KEMPS, as well as finding out if how teachable the game is without learning directly from an experienced player in person. I also wanted to assure myself that the audience I chose to perform the usability test on was the best audience by asking hoe likely they were to play the game again and have friends learn it.

 

Method

 

 

The Usability test of my article, How To Play KEMPS, went much better than i thought it would. During the test, users initially looked confused and were not commenting much while learning how to play but after starting the game, i realized that they actually were just processing all of the rules in their head. Once the game started they were immediately on board. The issues I noticed were:

  • Players were slightly confused with the dealing process.
  • Players were not sure when to discard the cards.

I believe that all of these issues were due to players misreading the article. All players agreed that a few pictures would be helpful in my article so I added a couple. All players said the game was very fun and that they wold like to play again. All players expressed plans to teach the game to friends and family and that they would be a lot more comfortable playing with people that they were closer to.

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